The goal was to change the meta.
There were a lot of topics that were discussed in order to improve the next version of the Desktop App. The goals for this redesign were:
• Create a clean environment;
• A Human-Centered Design;
• Creation of new features like: Fatigue Notifications, Working Hours, Extra-Time and Achievements;
More than any kind of improvement on the design, there were an yelling need to create balance, a visual culture that anyone could easily distinguish. You need to receive an notification, and even with no direct reference to the company, you should be able to say "Yep… this is Performetric!"
One of the things that were changed was the navigation. by reducing a lot of tabs and views, there were only keept the one's that were really necessary.
Thanks to this filter of content, it was possible to put all the information inside two tabs: the Fatigue Analysis and the Metrics. A thing that became obvious is that the previous app had very detailed information. But who said that the App shouldn't have that kind of detailed information? That's why there were created this two tabs; Inside each tab you can have access to the same ammount of detailed information that you had previously. The difference lies in the organization of the content.
The Fatigue Analysis now has the general information (see the four cards on the top) and we have the detailed information on the main graph, which is located at the bottom of the app.
On this view I have access to everything regarding to my work performance and my fatigue. And if I want more details, I can for example, select the category "Drawing" and I'm able to see my Keyboard and Mouse performance.
There were added a lot of features to this new version of the Desktop App.
One of the first features added is the Fatigue Notifications: instead of having only the Operative System that would notify you every time you reach the level of fatigue you choose, now you can select the widget or the desktop notification. The widget notification became something that gives the product huge possibilities. instead of having only the notification, why not use it to see your fatigue and access the app?
The Working Hours is also a very interesting feature. Imagine that you have an app that you use mostly use during your work day and on your personal computer… you're at home at 10PM, watching Netflix with your beloved one and suddently you receive a notification of fatigue because you've layed down and you've typing slower than usual. The app would think that you are exhausted… and this breaks your user experience! That was the idea to create the Working Hours. Now you can select the hours you start working, your lunch break and your afternoon schedule. After you leave your workplace we won't notify you about anything.
But there was still something missing. Something that could connect the user with the app, something that would create the need to interact with the product. And then the idea of the Achievements came up. There were created several categories, such as: 1st Time, General, Fatigue, Breaks and Metrics.
The Desktop App is already available to download throught Performetric's Webpage.
I invite you to give it a try. You can ask for a month trial for you and your team, where you'll have the possibility to use the Desktop App and the Web App. Personally, I'm always trying to improve my work performance, and has been a pleasure to be involved with the company.